Dark Manor

Big Fish Games

Dark Manor is a ghostly themed hidden object game that combines building sim with hidden object gameplay, in a novel day/night setting. What started as a quick UX pass turned into several collaborative months of UI optimization and game tuning for mobile and touch. I defined the store structure and interactions, streamlined any points of purchase, and provided art direction through extensive UI style guides, and worked closely with artists and developers to get the score screen feeling just right.